Karma motif algorithmic music generator
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You determine when it changes activity or settings by changing the parameters at a certain point be it a scene change (which can change a whole slew of parameters at the same time), or moving one parameter. But again, the user determines what changes and when it changes.) You cause it to start by triggering it you determine which notes it plays and in which key by the input notes you give it. (And actually, you can achieve the timeline kind of thing simply by recording your control movements into a sequencer. Although a timeline kind of input control could be a possibility in the future, the basic idea of KARMA presently is real-time. Of course, KARMA provides scenes that can change many parameters all at the same time at once, essentially shifting the music being generated to a completely different variation instantly. If you want the rhythmic complexity to increase at a certain point, well then, you vary the parameter(s) that can cause that to happen with a real-time control at the point that you want it to happen. That's because one of the ideas behind KARMA is that the user is always in control of how the music is generated. Itt is also not a system where you set up parameters, press a button, and sit back and listen to the "music" it generates - it is not the type of system that is supposed to "evolve" a piece all by itself, according to parameter settings.
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It is not a system that plays back prerecorded MIDI phrases through Note Transposition Tables, like most arranger systems (or phrase generation systems). KARMA® (Kay Algorithmic Realtime Music Architecture) is a parameter-based approach to generating musical effects and phrases, rather than a musical data-based approach. Why is KARMA different from an arranger keyboard, or an algorithmic composer?